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Timer.Simple(0, function() GAMEMODE.ShowTeam = DarkRP. Usermessage.Hook("OnChangedTeam", OnChangedTeam) Hook.Call("OnPlayerChangedTeam", GAMEMODE, LocalPlayer(), oldTeam, newTeam) Hook.Call("teamChanged", GAMEMODE, oldTeam, newTeam) - backwards compatibility Local oldTeam, newTeam = um:ReadShort(), um:ReadShort() Hook.Call("teamChanged", GAMEMODE, GAMEMODE.DefaultTeam, GAMEMODE.DefaultTeam) If not and not ply:Alive() and string.find(string.lower(bind), "voicerecord") then return true end Local bnd = string.match(string.lower(bind), "gm_+?") Return - Not the original rectangle for yourself! ugh!įunction GM:PlayerBindPress(ply, bind, pressed) Return jobTable.ShowSpare2(LocalPlayer()) Return jobTable.ShowSpare1(LocalPlayer()) Local jobTable = LocalPlayer():getJobTable()
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With instant activation you can quickly play with your friends on Gmod Play DarkRP, Sandbox, Prop Hunt, TTT and other top game modes created by the Gmod community If you’re a super creative person, create your own game mode. Local mouseX, mouseY = ScrW() / 2, ScrH() / 2 Hosting a Garry’s Mod server at Shockbyte is extremely easy. This is the cl_gamemode_a file: local GUIToggled = false unknown - gamemodes/darkrp/gamemode/modules/base/cl_gamemode_a:62 Call - gamemodes/darkrp/gamemode/modules/base/cl_gamemode_a:23Ģ. Our goal is to provide the highest quality game servers on as many games as possible. I am attempting to enable and use the default jobs on the server, but I get this error in the client console whenever I press F4: gamemodes/darkrp/gamemode/modules/base/cl_gamemode_a:23: attempt to index local 'jobTable' (a nil value)ġ. I am creating a DarkRP server with the latest version of Garry's Mod.
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